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N+

N+

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Other Views:
From: Atari Inc.
Category: Video Games

List Price: $19.99
Buy New: $16.38
You Save: $3.61 (18%)



New (16) Used (4) from $16.37

Rating: 4.5 out of 5 stars 8 reviews
Sales Rank: 616

Platform: Nintendo Ds
Genre: Puzzle Games
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo DS
Shipping Weight (lbs): 0.4
Dimensions (in): 0.1 x 0 x 0

MPN: 27563
UPC: 742725275638
EAN: 0742725275638
ASIN: B000TPTCRS

Release Date: August 26, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: BRAND NEW FACTORY SEALED; SHIPS THE SAME DAY

Features:
  • Level Editor: Design maps and share them with friends or the world using the integrated level editor and the infrastructure modes of the PSP (PlayStation Portable) system and the Nintendo Wi-fi connection on the Nintendo DS .
  • Hundreds of built in Levels: Conquer over 200 levels in single player or play with friends in over 100 Cooperative and 50 Competitive levels!
  • PURE and PLUS modes: Play in PURE mode reminiscent of classic N , or try out the new enhanced PLUS mode only in the handheld versions!
  • Ninja Techniques: Master stealthy Ninja techniques like wall-climbing and missile dodging to get past deadly laser drones, homing turrents, and other deadly enemies!
  • Networked Content: DownDownload new maps and replays from the N server. Design new maps or show off your slick ninja moves.

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Editorial Reviews:

Product Description
You are a ninja. Like all ninjas, you have an unquenchable thirst for gold, a natural propensity for exploring rooms infested by lethal ninja-killing robots, and a devout belief in N. N, The Way of the Ninja, is a highly, advanced system of spiritual, cognitive, and physical training. It emphasizes pacifism, humility, and the need to traverse a series of 5 rooms before the end of your lifetime; a feat known only as "beating an episode". In accordance with the teachings, it is your profound hope, nameless ninja, to achieve ultimate mastery of N. In a futuristic world of inadvertently homicidal robots, you must use deft acrobatic skill and guts of steel to survive. N+ is a peerless action-puzzle platformer with more than 300 levels in which to hone your ninja reflexes, plus a built-in level editor for when you're hungry for more. N+ also features unique, physics-based controls, stylish graphics, unlimited lives, competitive and cooperative multiplayer, plenty of gold, and several flavors of sweet, sweet action. Running, jumping, and dying in an unpleasant-yet-comical manner has never been more fun.

Amazon.com

The Way of the Ninja

You are a ninja in N+. Your god-like speed, dexterity, jumping power, and reflexes are all the result of an amazingly fast metabolism; sadly, so is your natural lifespan of 1.5 minutes.

Like all Ninjas, you have an unquenchable thirst for gold and a natural propensity for exploring rooms infested by increasingly lethal Ninja-killing robots. N emphasizes pacifism, humility, and the need to traverse 5 rooms before the end of your lifetime; a feat known only as 'beating an episode'.

In accordance with the teachings of N, it is your profound hope that one day you will develop your platforming skills, intelligence, and inexplicable ability to reincarnate to achieve total mastery of all 300 levels.

N+
N+

Key Features

  • Conquer over 200 levels in single player or play with friends in over 100 Cooperative and 50 Competitive levels. This includes new levels never seen before
  • Play in PURE mode reminiscent of classic "N", or try out the new enhanced PLUS mode only in the handheld versions
  • Master stealthy Ninja techniques like wall-climbing and missile dodging to get past deadly laser drones, homing turrents, and other deadly enemies
  • Download new maps and replays from the N server every week
  • Design maps and share them with friends or the world using the integrated level editor and the infrastructure mode of the Nintendo Wi-fi connection on the Nintendo DS.
N+
Get the gold
View larger image

N+
Avoid the robots
View larger image
N+
Be the ninja
View larger image



Customer Reviews:   Read 3 more reviews...

4 out of 5 stars I'll be the jerk who gives it 4 stars   December 28, 2008
Smaug (Round Lake Beach, IL United States)
This type of game is one reason I have a DS but no longer have a PSP. My like for a system depends on how FUN the games are. I couldn't care less about graphics; 8-bit NES graphics were fine, as long as the game was FUN. A perfect example was Super Mario Bros. Graphic weren't much to speak of, but were good for the time. Play control was good. The plot was horrible. But it was a fun game, so it has fostered many successful generations of follow-up Mario games.

This game is FUN. Well, at least for me. Others have described how the game works. You take the part of a little ninja. The ninja has to jump around, collecting gold as he goes for the beacon, which unlocks the door, which lets the ninja exit and go to the next stage.

"Obstacles" is a kind way to put it. It isn't like you bump into one and try again. If you bump into one, you die. The most numerous of the "obstacles" are mines. If you touch one, your ninja blows up into pieces. Then, there are robots whose purpose is to keep you from proceeding. Some of them launch heat-seeking missles at you, some have a searching crosshairs and laser blaster, some just automanously float around, loaded with an electrical charge. One other thing worth noting is that dying is not a big thing with this game. The player has unlimited lives and unlimited tries at each level. It also isn't that frustrating to die, since pressing "A" instantly restarts to the beginning of the episode. No load time, no death music. It is instant. The only form of shaming is the little text that reads "nice going." That is easy enough to ignore though.

There's no plot at all. Just collect the gold as you make your way toward the exit. Gold is optional, but it gives you bonus time. One has to finish all the episodes in a level in a certain amount of time.

Old NES gamers will know what the term "play control" means. For others, I will break it down for you. Play control is the player's ability to control the character. For instance, Samus in the Metroid games has excellent play control, as the player can make her go exactly where he wants, exactly when he wants her there. Examples of bad play control are games in which the character has only one jump height or cannot easily change direction in mid-air. To get to the point the ninja character in n+ has the best play control I've ever experienced. Mid-air direction changes are not the best, but his ability to control his falling by sliding down walls is great. Also, better mid-air direction-changing ability would impede his ability to weave his way between mines that are tightly-spaced. Ditto for the wall jumping ability and the ability to cushion his fall by landing (running) on a downward slope.

That reminds me of one other thing: this is one of only a very few games in which the character is killed if he falls down from too high of a height. One has to be careful.

There are only two reasons I didn't give this game 5 stars:

a) Progress can easily be stopped in brick wall fashion. I'll be going along just fine, making slow-but-deliberate progress, then I'll hit a brick wall that I cannot get past. (Level 9, first episode) I'd be willing to just skip that one and go to the other episodes, but I can't. I have to do them in order. So I've missed a whole level's worth of episodes. I had to go to Level 10 and just skip Level 9 altogether. This game would be better if there were no levels; just individual episodes. Progress would automatically be saved after each episode, so one can turn it off at any time.

b) The X-button problem the other reviewer mentioned is there. A few times, I accidentally hit that after I died instead of the A-button, and had to start the whole level over again. This wouldn't be a problem if each episode were individual instead of bunched into a level. How I've gotten around this problem is two-fold: 1) I don't slip as much now. 2) I jump with the B button instead of A. (X is right next to A) Then, I don't accidentally hit X any more.

Another nice thing about this game is the price point. I bought mine new, locally for $20. Some DS games are $40. Ouch. It is not such a huge investment. I think I will keep coming back to this because of the basic fun-ness and excellent play control. I develop my thumb-eye coordination so well. I am proud of myself to see what I can do with this little guy.

The top screen shows an overall view; the whole stage. The bottom screen shows n's immediate area. Some stages have to be played from the top screen, as n can be launched somewhere you can't see by a spring board.

This game is a recommended purchase if you're an old school gamer (I'm 32) who misses good, basic, fun game play over fancy graphics and too-complex plots. If the two can be combined, great. The most similar game to this is the Lode Runner games. If you liked Lode Runner, you'll like n+. I guess you'd have to be an old guy to have even played Lode Runner any more.

Lastly, I'm glad to see that Atari is still in business and has stayed close to their roots: Fun games with simple graphics and excellent play control. (and crummy music, hehe)



5 out of 5 stars A great time waster and a throw back to simpler times   November 30, 2008
Fat Stack (Hoboken, NJ)
Don't get me wrong I love next-gen gaming as much as the next guy. Every now and then I like to play a game loaded with nostalgia that harkens to the simple heart rate increasing game play of the arcades I grew up in. N+ reminds me of the best parts of those days minus the nostalgia.I love it because it's simple, addictive and can be a mind bender at times. If you like side scrolling action games and enjoy physical puzzles this one's for you. I predict a cult classic so grab yours today before they're gone.


4 out of 5 stars N+ Game Boy Style Graphics But Quite Addicting!   October 21, 2008
Nathan T. (SOMEWHERE)
7 out of 7 found this review helpful

N+ is a simple game with very basic 2D graphics, in no such manner does it utilize the full capibilities of the DS. So what makes it a neat game to have especially on a road trip?

Short to say that its simple. You don't have to really put too much effort in it. You just turn it on and play and if you do happen to turn your game off, you won't lose much.

There are 250 stages all together, each Episode has 5 levels, and there are 50 episodes all together. Multiply that out and you get 250, excluding online play which has about 100 more. Saves happen after the completion of each episode and after so many episodes, more episodes are unlocked. No use of the sylus whatsoever.

You are basically a stick figure running through multiple obsticles. In each stage there is a beacon you must reach in order to open up a door. Playing each level just to pass it is one thing, but playing it to obtain every single gold piece is a whole nother thing (even though its impossible to collect them all because there are at least two places that its not possible to get it because its suicide). Gold pieces give you a challenge, but also help you unlock things. Not completely necessary things such as new character colors, etc, but they're still something. You can also pass levels to unlock it as well, hence the unnecessary part.

Its a good game to pick up and play really fast like tetris or one of those classic arcade games. Simple, yet fun.

There are some very challenging levels, but overall MOST of the levels are not too incredibly hard unless you want to collect all the gold pieces, which makes each level a lot harder.

Good graphics? Heck no. Awesome music collection? *Whistles and walks away*. Don't expect any best game of the year award, but its a very neat game to play on the go since you don't really worry too much on saving and more on quick play.

I actually found it quite more amusing than many DS games out there. Should you get it? Yeah, better than tetris and all those overused junk that nintendo continuously recycles.



5 out of 5 stars Simple addictive, worth every penny   October 15, 2008
David W. Brooke (Brewster, MA United States)
This game was extremelly addictive to play. In fact my girlfriend, who detests video games and my "wasting time" on them got into this. The graphics are very simple, basically you're a stick figure running through a basic level. But the controls and movement of your figure is a lot of fun due to the ability to jump off walls and such. I probably put in about 10 hours with this, which isn't too bad considering you can beat a set of levels in 10 minutes.

The one downside is I never cared about collecting more gold to get all little extras but just tried to get through each level. And now that it's completed I don't play it anymore.



5 out of 5 stars Better Than Expected!   October 10, 2008
M. Heiner (Nashville, TN)
Laughing while playing a game is usually a good sign for me. I have found myself laughing at the challenge of this game, which seems so simple at first but is surprisingly deep. When I am told, "Nice One!" after running into a mine or being struck by a missile, it lets me know that failure is intended.

I have played approximately 14 of the episodes - each episode has four stages. A stage takes between 10-60 seconds to pass. There are gold pieces to collect through every stage, but they are not necessary in order to "pass" the stage. I like this approach because I can go back and replay earlier stages once I get through the game. The most trials I have needed to pass a stage has been twenty or so, and it feels satisfying to finally get through one of the tougher ones.

There is also a stage development tool included in the game, which I have yet to tinker with. Even without this tool I believe that I have gotten my money's worth out of the game so far. If you're in doubt, give the game a shot!



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